I finished my first week of teaching technology this past week and it’s been exhausting! I forgot how much it takes to go into roughly 24 classrooms over the past week, present a lesson that’s going to keep the whole gambit of students engaged, all while trying to impress teachers that I’ve never worked with before – and many who I have.

My first lesson usually runs the same – I introduce myself (or reintroduce myself) and review (or introduce) the expectations I hold students accountable for during our technology time. Depending on how long we have – 30 minutes for the young ones and 45 minutes for 1st-5th grades – we often finish with some sort of low-entry point activity.

A slide from my slide deck – introducing Mrs. Oropeza!

This year, after attending a CUE Rockstar event in Oxnard this summer and getting amped up to try some EduProtocols, I decided that it would be a good idea to try one out. On my first day with students. With no previous practice.

I thought I would try “The Fast and the Curious” protocol – it seemed easy enough. Instead of having me stand up and lecture, I would let students learn the expectations through a fast-paced game. (The kids I worked with last year were ecstatic when we tried Kahoot this past year, so I knew that Quizizz and this particular routine would pique some interests across the board.)

I signed up for Quizizz and made a quiz with relative ease. I noticed some pretty great features of Quizizz right away:

Quiz Appearance: Unlike Kahoot that uses pictoral representations for answers (shapes/colors), Quizizz lets users utilize both words AND pictures (that have been uploaded). This is great for students who may be young learners, non-readers, non-English speaking, or students who may have special needs.

This is an example of how pictures can be uploaded to represent answers.

Content Library: Quizizz has a large library of user-created quizzes to use…and many educators have already turned to Quizizz for this particular Eduprotocol, so there was a wide variety of quizzes ripe for the choosing.

Data: As a former Special Education teacher, I am all about the data. I really appreciate that I can see the various reports generated by each quizzing session. It’s also helpful if I wanted to compare quiz scores and overall progress toward mastery.

Reports allow me to see how many times I have given the quiz, along with the number of students from each session and the class average for that particular session.
Pulling up individual sessions gives me more individualized information on each user that participated in that particular quiz session.

Memes: Want to connect with today’s students? Throw some memes into your lesson! Not only were the memes funny, but the students loved the motivation factor of the selected memes.

Overall, the students enjoyed it. We noted that most students saw an improvement from one session to the immediate feedback and follow-up quiz. I was surprised that students – including many of my upper graders – didn’t groan and moan when I said we were going to retake the quiz right away. They were excited – some even downright joyous.

I even managed to wrangle in some of the teachers to sign up for Quizizz – one small step for Tech TOSAs, one giant leap for EdTech kind! For future trials, I would like to tie in some science or social studies content and see if it sticks. But until then, you can bet that I will be experimenting with other EduProtocols!

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